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īy 1370 DR, Calaunt's aggressive competition and campaign of intimidation and assassination against the neighboring town of Ylraphon helped ensure that its rival was unable to compete. Eventually, someone-a merchant, a threatened thief, or a captain of the Calauntan guard-would hire adventurers to investigate. The Shadowcloaks themselves tried to keep their people out of it and to watch and wait. For a few months, a one-sided gangland war was waged on the streets of Calaunt after dark. They stole weapons, tools, and magical items intimidated independent thieves by demanding they "join or die" and brutally murdered those who resisted or got too close, leaving mangled bodies seemingly blinded by poison. Īround this time, a mysterious group appeared in Calaunt and tried to set up a thieves' guild to rival the Shadowcloaks. Meanwhile, unidentified ships-claimed to be pirates by some Dragon Reach merchants-docked at secure locations in the city, apparently uninhabited by day but becoming very busy at nights. Some thought they slaughtered the Ladies of the Green Shield near Calaunt. In Mirtul of the Year of the Shield, 1367 DR, drow were spotted lurking on the streets at night. Ī superstitious but dependable Calauntan sea-captain gave Kelemvor, Midnight, and Adon passage on his galley as they left Tantras. However, they were harassed by the mobs, who'd also come through Maerstar, and some were killed. Meanwhile, in the southern Vast, many wealthy merchants of Procampur and Tsurlagol fled to their country houses in the town of Maerstar. Looting mobs of refugees from Calaunt, together with those from Tantras and Mulmaster, wandered the Vast. However, Calaunt suffered great strife of its own, producing its own displaced peoples. Modern history The Time of Troubles ĭuring the Time of Troubles, in the Year of Shadows, 1358 DR, refugees from Hlintar and other chaos-stricken areas fled to Calaunt, as well as Ravens Bluff, and Tantras. Īround the 1330s DR, Bellas's Band, an adventuring company, took over Calaunt, naming themselves Supreme Scepter and the Merchant Dukes.
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#State of decay 3 enclaves refused free#
From its beginnings, Calaunt was a free city, but equally free for criminals and a haven for the lawless. These harbors were developed as trade ports for the trading vessels came from Aglarond, Impiltur, Sembia, and Westgate. ĭuring the Vast's so-called Time of Glorious Fools (from 649 DR onwards), Calaunt was among those harbors that served as landing spots for immigrants and as rest stops for pirates. Prior to Calaunt's rise as a city, it was held by a band of robber-barons, who constructed the Fortress of the Five Vultures, which was named for them. Originally, this was the site of the village of Vespermouth, named for its location on the mouth of the River Vesper. The terms "Calauntian" and "Calaunan" were both incorrect. People and things from here were called "Calauntan". The city's people spoke the Easting language, which was related to the Damaran language.
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